A big part of the fun of this game is tapping the blocks, and the suspense at the possibility that they will fall.
Game Play:
Each player takes a turn removing blocks one at a time, just like in the normal game. But instead of collecting the highest number of blocks, you want to end up with the fewest blocks possible in play that still hold up the man/bear/thing in the middle.
I totally admit - the competitive version of this game is better. There's a whole new level of complexity when you have to think of a strategy to thwart the other players. But this version is still fun, especially for teaching beginners.
[Cooperative Don't Break the Ice]
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